![]() That's all, your plugin will be loaded automatically. If the file is empty then no plugins were found! This could indicate a problem with permissions or the folder path "Data\DLLPlugins" does not exist.įor mod authors - how to get your DLL to load:ġ. ![]() Now open the "binkw64.log" file, it will say what plugins if any were checked and whether they loaded correctly.ĥ. ![]() Start game and then exit game, it's fine if you only entered to main menu, no need to load into any save game.Ĥ. Create a new file if it does not exist called "binkw64.log", make sure the extension says "log" and not "txt"!ģ. Go to where you installed "binkw64.dll" (SkyrimSE.exe folder)Ģ. How to check if everything is working correctly:ġ. If you did it correctly you should have two files in your folder now: "binkw64.dll" and "binkw64_.dll", that's all, you can start the game now. Put the "binkw64.dll" from downloaded archive into the folder mentioned in step 1.Ĥ. Rename "binkw64.dll" to "binkw64_.dll" <- now there's a _ at the end.ģ. This is the same folder where SkyrimSE.exe is, usually "C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\"Ģ. Go to your Skyrim Special Edition root directory.
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